Clear a level, earn stars
Match-3 levels, each one measured by hand so none of them drag. A life is spent when you start a level, and that is the whole cost — losing one carries no extra penalty.
A cosy puzzle game for iOS and Android
Solve puzzles, bring an old country house back to life, and make room for the cats who turn up.
Every level you clear earns stars, and stars go into repairing one more corner of the house. As it comes back together, cats arrive and settle in — and then you get to dress them. Nothing here hurries you: the cats need no looking after, and all of it runs on your device.
free to play · works offline · no interstitial ads
iOS is in TestFlight now. Not on the stores yet.
none of them need feeding
Three things move forward at the same time: the house, the cats, and what the cats are wearing. All of it runs off one thing — stars from puzzle levels.
Match-3 levels, each one measured by hand so none of them drag. A life is spent when you start a level, and that is the whole cost — losing one carries no extra penalty.
Tasks come in three kinds: repair something, clear something out, or put something in place. Finish an area and the next one unlocks — kitchen, living room, porch, attic, garden, shed, bedroom, bathroom, greenhouse, front garden.
As the house comes together, cats arrive and move in. Which ones is not random: the furniture you place carries tags, and those tags match what each cat likes. You can see who you are attracting before they arrive.
Collars, bow ties, scarves, bandanas, hats, glasses, crowns, a ball of yarn. The cats keep arriving and the wardrobe keeps growing alongside them.
three things progress at once
Each area of the house begins neglected. Repair, clear out, put things back — and when it is done, the next door opens. Drag the handle to see the difference.
drag
They arrive on their own as the house improves, and they ask nothing of you afterwards.
No upkeep. If you forget to feed one, it will not die and it will not run away — you just miss that visit.
Which cat turns up is decided by the furniture you chose, not by chance.
your furniture decides who turns up
Zeytin
Pamuk
Reis
Duman
Şeker
Boncuk
Karamel
Sütlaç
Fıstık
Tarçın
Leblebi
Mırnav
Placeholder illustrations
On a lot of the repair tasks, three alternatives come up with a preview of each. Choose the one you like. If you change your mind later, switching costs nothing.
and you can change it later
tap a colour
None of this is missing by accident.
all of it, on purpose
Nothing is ever forced in front of you. There are rewarded videos, but only if you open one yourself, and there is a daily cap on those.
Nothing with random contents is for sale. Everything purchasable is cosmetic, and every one of those things can also be bought with stars you earned in game.
You never sign up or log in. There is no cloud save because there is nowhere for it to go — your progress lives on your device.
There is no channel of any kind between players. No friend list, no rankings, no teams.
A level is the same level for everybody. Nothing adjusts itself behind your back based on how you play or what you spend.
No competition, no seasonal pass to keep up with, and no energy trap waiting for you to run out.
No account means no data collection. Even the in-game measurements stay on the device. The only thing that ever leaves is whatever the ad provider collects, and only if you choose to watch a rewarded video.
Leave an email and we will send exactly one message, on the day it reaches the stores. It is not used for anything else.
One message. No list, no resale.
short answers, we promise
Nothing is forced on you — there are no interstitials at all. There are rewarded videos you can choose to open, and those have a daily limit.